全局光照性能分析器 (Global Illumination Profiler)

Global Illumination Profiler 顯示實(shí)時(shí)全局光照 (GI) 子系統(tǒng)的統(tǒng)計(jì)信息以及在所有工作線程中消耗的 CPU 時(shí)間。GI 由 Unity 中的一個(gè)名為 Enlighten 的中間件進(jìn)行管理。請(qǐng)參閱有關(guān)全局光照的文檔以了解更多信息。
Name????????????????????????????????????????DescriptionTotal CPU Time
Total ????????????????????????????????????????所有線程的總啟動(dòng)CPU時(shí)間
Probe Update Time????????????????Light Probes更新的時(shí)候花費(fèi)的時(shí)間
Setup Time????????????????????????????? 安裝階段花費(fèi)的時(shí)間
Environment Time????????????????? 環(huán)境光計(jì)算消耗的時(shí)間
Input Lighting Time????????????????用于處理輸入照明的時(shí)間
Systems Time??????????????????????????更新系統(tǒng)消耗的時(shí)間
Solve Tasks Time???????????????????? 運(yùn)行解決的任務(wù)
Dynamic Objects Time?????????????更新動(dòng)態(tài)物體時(shí)間
Time Between Updates?????????????全局照明更新之間的時(shí)間
Other Commands Time??????????????處理其他命令所花費(fèi)的時(shí)間
Blocked Command Write Time? ?處于阻塞狀態(tài)的時(shí)間
Blocked Buffer Writes??????????????????阻塞寫入的數(shù)目.
Total Light Probes????????????????????????場(chǎng)景中光探測(cè)的總數(shù)
Solved Light Probes?????????????????????自上次更新以來已解決的光探針數(shù)量
Probe Sets?????????????????????????????????????場(chǎng)景中設(shè)置的光探頭數(shù)量
Systems????????????????????????????????????????場(chǎng)景中啟動(dòng)系統(tǒng)的數(shù)量