備戰(zhàn)無(wú)盡地心-地心探索賽季內(nèi)容解析(2)

本問(wèn)翻譯自:https://pathofexile.gamepedia.com/Delve?
附帶英文原文,如有錯(cuò)誤,歡迎指出。
Biomes
生物群落
The Azurite Mine contains six common biomes, each with different monsters, encounters, and common fossil drops. Rarely, a city biome will spawn, which contains better loot and rarely, a special boss, but are more difficult and denser.
藍(lán)晶礦包含六個(gè)常見(jiàn)的生物群落,每個(gè)都有不同的怪物、遭遇和常見(jiàn)的化石掉落。城市生物群落出現(xiàn)的概率較低,里面會(huì)有更好的戰(zhàn)利品,但是怪物更難對(duì)付,也更密集,城市群落有更小的概率出現(xiàn)一個(gè)特殊的boss。
Current theory[citation needed] on weights:
當(dāng)前理論權(quán)重
The weight is scaled between the lower and upper entries based on current delve depth. See the table below for data mined values.
權(quán)重根據(jù)當(dāng)前的挖掘深度在上下條目之間進(jìn)行縮放。挖掘的數(shù)據(jù)值見(jiàn)下表。

Bosses
A city biome may contain a special boss. Each boss can only spawn below a certain minimum depth.
一個(gè)城市生物群落可能包含一個(gè)特殊的boss。每個(gè)boss只能在一定的最低深度下產(chǎn)生
三個(gè)boss的最低層數(shù)分別為:35、110、171
怪物能力隨深度增加
171層時(shí),怪物等級(jí)達(dá)到83
從235層開(kāi)始,每2層怪物傷害額外增加1%,(depth-235)/2
從234層開(kāi)始,每4層怪物生命額外增加1%,(depth-234)/4
從438層開(kāi)始,每3層怪物生命額外增加1%,傷害額外增加2%,此時(shí)51more生命,101more傷害
600層時(shí),104more生命 208more傷害
800層時(shí),189more生命 379more傷害
1000層時(shí), 300more生命 600more傷害,黑暗抗性和光照-800,根據(jù)Wiki,這兩者最多可以升105級(jí),+3150。30級(jí)加900需要花費(fèi)4565藍(lán)晶礦。
Spending Azurite
花費(fèi)藍(lán)晶礦
Azurite can be spent with Niko to purchase resonators. It can also be spent at the Generator to purchase flares and dynamite or upgrade their effectiveness or capacity. You can also upgrade delve attributes, such as Sulphite Capacity, Darkness Resistance, and Light Radius. The costs for these upgrades scale upwards quickly as shown in the tables below, however early upgrades can become discounted from the listed values if you delve deeper.
藍(lán)晶礦可以用與Niko購(gòu)買(mǎi)共振器。它也可以花在發(fā)電機(jī)購(gòu)買(mǎi)照明彈和炸藥或升級(jí)他們的效力或能力。你也可以升級(jí)探究屬性,比如亞硫酸鹽容量,黑暗抗性和光明半徑。如下表所示,這些升級(jí)的成本會(huì)迅速上升,但是,如果您深入研究,早期的升級(jí)可以從列出的值中打折。
照明和炸藥數(shù)據(jù)在WIKI中可以查到